It doesn't look like much of an update but I've actually spent HOURS fiddling with different stuff. Most of the additions I made actually looked rubbish, so they weren't allowed to stay.
First off, it's now rendered in VRay style (and it looks all the better for it too). I gave it a few new materials for the priviledge.
The rest are just detail tweaks - most notably the main body is now MeshSmoothed (although an ill-planned mesh in the first place means there are a few hidden glitches here and there).
I think the next render will just bulk up the detail on the body - adding armour plating and the such. It's a toss-up between UV Mapping it or moddeling the details by hand - but already the render time is up to 20mins, and adding much more physical detail isn't going to help.
Nice renderer indeed, but dont be scared of 20 minutes rendertime The more smaller details you add the better it looks overall (and the more you will hate uvw mapping it hehe)
Though if you are good with procedual shaders you can save yourself 99% of the uvw mapping ^^ (thats a lazy modeller talking here ^^)
Come on, it's true! First render is a WIP squared, just a boxey with a bunch of details. Second adds details. Third adds details, improves old ones and renders it using Vray (whatever it is, my guess is it's some kind of photon-mapping GI/AO renderer). It has to be getting better every iteration, there's no other way ^^
New deals posted everyday, starting Black Friday and running through the holiday season! No hassles, no lines - just awesome savings on art, deviantWEAR, Premium Memberships and more!
DeviantART is counting down to its 100 millionth deviation! Join in on the fun and take a look back at some of the most noteworthy deviations we've seen along the way. The deviant who uploads the 100 millionth deviation could win a special prize, too. Hurry, we're going to hit the 100 million mark soon!
^Ikue has been a devious member of our community for almost 7 years and in this time he has proven to be nothing short of dedicated and devoted. Whilst volunteering his time over the last 22 months as a Gallery Moderator within the Community Relations Team, Chris has brought the Vector gallery and many vector artists directly into the spotlight. ^Ikue's commitment to the community is evident in everything he touches and you can always find him reaching out to others with an encouraging word. Chris is a natural leader with a vibrant and empathic personality, and is a role model for deviants everywhere. It's ev... Read More
Comments
We don't talk about The Back right now... He he... *looks around nervously*
Thanks very much! It's an honour to get good comments from talented goys like your good self!
--
-- LowEnergyCycle has nothing to do with efficient forms of personal transportation --
talented GUYS...
--
-- LowEnergyCycle has nothing to do with efficient forms of personal transportation --
--
excuse my spelling I´am a Swede
--
-- LowEnergyCycle has nothing to do with efficient forms of personal transportation --
You're too kind buddy!
--
-- LowEnergyCycle has nothing to do with efficient forms of personal transportation --
Though if you are good with procedual shaders you can save yourself 99% of the uvw mapping ^^ (thats a lazy modeller talking here ^^)
I hope you finish it
Previous Page1234Next Page